To begin we brainstormed ideas for our 'conversational' footage. We came up with different ideas, many being absurd ones. We finally decided on creating a piece where a character enters a doctor's room, where they consequently create a conversation, containing a comical element.
The first shot we produced was a worm's eye view of my own character walking along a corridor. We choose this shot as it successfully generates a difference in status type of feeling. Also as a manual effect, we shook the camera slightly every type my character took a step to emphasize the mass of the person.
The next shot was a medium shot of my character walking to the door and stopping in front of it. This medium shot allowed the audience to understand a bit more about the location of this shoot. The following shot was a pan, which allowed the audience get to know the character in more detail, where the camera slowly studies his body and the audience are finally allowed to see his face in more detail.
As my character walked into the room and sat down, we experimented with a few over the shoulder shots, and a two shot. It was very interesting to shoot these scenes as we had to hardly move as the actors because it will distrupt the continuity of our footage if we moved too much.
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